HI3D·by Math MagicImage to 3DNew
HI3D v2.1 Pro
Textured 3D mesh from one image or up to four views with HI3D v2.1 Pro. The same geometry model as v2.1 Fast with a longer, higher-fidelity refinement pass (1536³ Pro). PBR textures, GLB output. Takes somewhat longer than v2.1 Fast.
Parameters
| Parameter | Type | Default | Range or options |
|---|---|---|---|
PBR Materials enable_pbrAlso produce metallic, roughness and normal maps. Needs textures on. Same price. | select | true | true, false |
Remove Background rmbgRemoves the image background before reconstruction. Turn off only for images already cut out. | select | true | true, false |
De-lighting shadingHow strongly baked-in lighting is removed from the photo before it becomes texture: 0 keeps it, 1 removes it most. Needs textures on. | slider | 0.5 | 0 – 1 |
Generate Textures should_textureTurn off for a bare, untextured mesh — faster, same price. | select | true | true, false |
Inputs
Files this model takes in addition to the prompt.
| Input | Accepts | Max files | |
|---|---|---|---|
Object Image (front) image | image | 1 | Required |
Extra Views — back, left, right (in order) reference_images | image | 3 | Optional |