HI3D·par Math MagicImage vers 3DNouveau

HI3D v2.1 Pro

Textured 3D mesh from one image or up to four views with HI3D v2.1 Pro. The same geometry model as v2.1 Fast with a longer, higher-fidelity refinement pass (1536³ Pro). PBR textures, GLB output. Takes somewhat longer than v2.1 Fast.

Paramètres

ParamètreTypePar défautPlage ou options
PBR Materials
enable_pbr

Also produce metallic, roughness and normal maps. Needs textures on. Same price.

selecttruetrue, false
Remove Background
rmbg

Removes the image background before reconstruction. Turn off only for images already cut out.

selecttruetrue, false
De-lighting
shading

How strongly baked-in lighting is removed from the photo before it becomes texture: 0 keeps it, 1 removes it most. Needs textures on.

slider0.50 – 1
Generate Textures
should_texture

Turn off for a bare, untextured mesh — faster, same price.

selecttruetrue, false

Entrées

Fichiers que ce modèle accepte en plus du prompt.

EntréeAccepteFichiers max.
Object Image (front)
image
image1Obligatoire
Extra Views — back, left, right (in order)
reference_images
image3Facultatif

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