HI3D·by Math MagicImage to 3DNew

HI3D v3.0 Master

The top HI3D tier: 2048³ geometry with a 5M-face budget, for hero assets and 3D printing where the mesh itself is the deliverable. One image or up to four views; PBR textures, GLB output. Deliberately slow: plan for tens of minutes, up to about 80.

Open in workspace →Ask LuviBothi3d/v3.0-master/image-to-3d

Parameters

ParameterTypeDefaultRange or options
PBR Materials
enable_pbr

Also produce metallic, roughness and normal maps. Needs textures on. Same price.

selecttruetrue, false
Remove Background
rmbg

Removes the image background before reconstruction. Turn off only for images already cut out.

selecttruetrue, false
De-lighting
shading

How strongly baked-in lighting is removed from the photo before it becomes texture: 0 keeps it, 1 removes it most. Needs textures on.

slider0.50 – 1
Generate Textures
should_texture

Turn off for a bare, untextured mesh — faster, same price.

selecttruetrue, false

Inputs

Files this model takes in addition to the prompt.

InputAcceptsMax files
Object Image (front)
image
image1Required
Extra Views — back, left, right (in order)
reference_images
image3Optional

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